Glowing Gloom - (prototype demo completed)
"This is a small game demo for Project 2 , COMP3831 Game Prototyping class at University of Denver"
----November 2nd, 2023
💬Project Collaborators:
- Matt Dessert (game programming, Unity building)
- Murphy Li (puzzle design, game assets)
- Ben Wander (Instructor)
🎮 Game Overview:
Woke up and shrouded in darkness. With only a candle to guide you, navigate through this mysterious room, lighting your path and solving intricate puzzles.
❔Key Question for Developers to Ask Themselves:
How can we effectively combine the elements of illumination and puzzle-solving to create a captivating and atmospheric gaming experience?
✏️Prototype Details:
We developed 3 initial game areas using basic structures. Each area contains 1 puzzle that the player needs to complete.
💡Game Loop
Navigate ➡️ Illuminate ➡️ Puzzle Resolution
💬Playtesting feedback:
- The initial navigation might be perplexing.
- A sense of unease is evident, which is effective.
- The constrained visibility due to darkness contributes to a tense atmosphere.
- Environmental transitions between the three chambers...
- Cultivating a thick air of suspense without delving into horror territory.
- Consider moderating the candlelight's usage?
🤔Reflection Journal (11.4.2023)
- Is it representative of the core loop you wanted?
Indeed, it does.
- Did it give you an answer to the question you posed, and if so, what is the answer?
While our prototype integrated the element of light, it revealed a need for greater interaction with lighting to enhance reliance on it rather than simply presenting puzzles in a static environment.
- How would you change it, if at all?
We intend to incorporate a more complex lighting system and design puzzles that exploit light as a central mechanic.
- Where would you take the idea next?
Refining the puzzles is our immediate focus, alongside introducing fitting visual elements and devoting additional effort to crafting the auditory landscape.
Status | In development |
Platforms | Unity |
Author | Murphy Li |
Genre | Puzzle, Adventure |
Tags | 3D, Atmospheric, Dark, Psychological Horror, Short, Singleplayer, Spooky, Unity |
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